• CameronDev@programming.dev
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    3 months ago

    They are gonna have to really specifically define what AI is.

    Is it a LLM? manually coded agent? Some other machine learning?

    • drdiddlybadger@pawb.social
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      3 months ago

      Yeah that’s what I’m thinking. If you are feeding your own works into a model or something then I’m not going to go all pitchforks about it but using a voice model instead of a voiceactor is automatically out. AI generated artwork is also out. I just flat am not interested.

      But something homemade for a particular purpose I can consider.

      • CameronDev@programming.dev
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        3 months ago

        Yup, AI is conceptually very broad. You could argue pong has an AI, the other paddle acts on its own and makes decisions similarly to a human? Cows in Minecraft? CS bots?

        You could also argue that Minecraft world generation isn’t too dissimilar from how image generators work. Both take a set of rules and then use math to generate an output.

        I think I can accept generative AI (voice models/artwork) depending on the game. If a 1 person indie dev uses it, because they have no other options, fine. AAA game just trying to save a buck, nah.

  • Telorand@reddthat.com
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    3 months ago

    It absolutely will determine what I buy. Given the amount of shovelware before AI, I don’t want to further encourage lazy/predatory development practices.

  • Kissaki@beehaw.org
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    3 months ago

    wtf is that title

    Title doesn’t parse markdown links. Maybe drop them?