Ironically enough just 2 days ago I posted this https://lemmy.ml/post/20691536/13906950 namely how the 1st thing I do after installing NVIDIA drivers on Debian is disabling Wayland to rely on X11 simply because it doesn’t work.
Sadly that’s relevant here precisely because if we are talking about Valve it’s about gaming, if it’s about gaming one simply can’t ignore the state of NVIDIA drivers.
So… it might run on 50% on Linux desktops but on mine, which I also game on, it never worked once I had drivers for gaming installed. Consequently I understand “how people are complaining” because that’s exactly my experience.
That’s NVIDIA’s fault for refusing to adopt the agreed upon methods for rendering graphics on Linux. They tried to force EGLStreams on everybody for almost a decade while knowing GBM was better.
I just yesterday tried Wayland under Arch with a 1070 after a long time. Single WQHD monitor though. Although X11 is really performant, Wayland was more smooth regarding KDE desktop effects. Witcher 3 (via Heroic) showed fewer microstutters and I will try some more proton games and other applications over the weekend.
I recently had to downgrade nvidia drivers from 560 to 550 because wakeup from sleep and hibernate would coredump. I read that this is fixed with 560 but only under Wayland. The developers definitely progressed on the nvidia front.
Ironically enough just 2 days ago I posted this https://lemmy.ml/post/20691536/13906950 namely how the 1st thing I do after installing NVIDIA drivers on Debian is disabling Wayland to rely on X11 simply because it doesn’t work.
Sadly that’s relevant here precisely because if we are talking about Valve it’s about gaming, if it’s about gaming one simply can’t ignore the state of NVIDIA drivers.
So… it might run on 50% on Linux desktops but on mine, which I also game on, it never worked once I had drivers for gaming installed. Consequently I understand “how people are complaining” because that’s exactly my experience.
That’s NVIDIA’s fault for refusing to adopt the agreed upon methods for rendering graphics on Linux. They tried to force EGLStreams on everybody for almost a decade while knowing GBM was better.
Absolutely, I’m not blaming any Wayland implementation about this, just giving my current situation as an example.
I do so because I imagine it’s a popular setup (according to https://www.tomshardware.com/news/amd-vs-nvidia-which-more-popular-linux based on ProtonDB data, more than 60% Linux gamers had an NVIDIA GPU) and thus might prevent adoption.
I hope NVIDIA will fix that. Maybe a push from Valve would help.
I mean I’m on wayland and nvidia works fine
Great, can you clarify your setup then? I might be able to learn from it.
Just base endeavour OS with nvidia drivers, maybe they would have information on it
I just yesterday tried Wayland under Arch with a 1070 after a long time. Single WQHD monitor though. Although X11 is really performant, Wayland was more smooth regarding KDE desktop effects. Witcher 3 (via Heroic) showed fewer microstutters and I will try some more proton games and other applications over the weekend.
I recently had to downgrade nvidia drivers from 560 to 550 because wakeup from sleep and hibernate would coredump. I read that this is fixed with 560 but only under Wayland. The developers definitely progressed on the nvidia front.