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Cake day: July 10th, 2023

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  • JackGreenEarth@lemm.eeOPtoGames@lemmy.worldImprovement suggestions for civ6
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    1 month ago

    I said that I understand that some people want to act unethically in games as a form of escapism for that you can’t do in real life, and that’s fine. But there should be ethical options for people who do want to build an ethical civilisation, as that also makes it more realistic in many ways, not all real civilisations have to start off with a feudal system and slowly progress in exactly the way the tech and civic trees work in civ6.





  • Tap for Kotlin script

    plugins { alias(libs.plugins.android.application) alias(libs.plugins.kotlin.android) }

    android { namespace = “org.jackgreenearth.materialmusic” compileSdk = 35

    defaultConfig {
        applicationId = "org.jackgreenearth.materialmusic"
        minSdk = 30
        targetSdk = 35
        versionCode = 1
        versionName = "1.0"
    
        testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
    }
    
    buildTypes {
        release {
            isMinifyEnabled = false
            proguardFiles(
                getDefaultProguardFile("proguard-android-optimize.txt"),
                "proguard-rules.pro"
            )
        }
    }
    compileOptions {
        sourceCompatibility = JavaVersion.VERSION_17
        targetCompatibility = JavaVersion.VERSION_17
    }
    kotlinOptions {
        jvmTarget = "1.8"
    }
    buildFeatures {
        viewBinding = true
    }
    

    }

    dependencies {

    implementation(libs.androidx.core.ktx)
    implementation(libs.androidx.appcompat)
    implementation(libs.material)
    implementation(libs.androidx.constraintlayout)
    implementation(libs.androidx.navigation.fragment.ktx)
    implementation(libs.androidx.navigation.ui.ktx)
    testImplementation(libs.junit)
    androidTestImplementation(libs.androidx.junit)
    androidTestImplementation(libs.androidx.espresso.core)
    implementation(libs.androidx.vectordrawable)
    implementation(libs.androidx.vectordrawable.animated)
    

    }