EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 3 年前Microsoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square115linkfedilinkarrow-up1201arrow-down10
arrow-up1201arrow-down1external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 3 年前message-square115linkfedilink
minus-squarechris2112@lemmy.worldlinkfedilinkEnglisharrow-up5·3 年前I believe they also said they spent a year on final gameplay tweaks alone before releasing; TotK is a great example of why we shouldn’t be mad when a game is delayed again in again
I believe they also said they spent a year on final gameplay tweaks alone before releasing; TotK is a great example of why we shouldn’t be mad when a game is delayed again in again