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Joined 3 months ago
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Cake day: December 23rd, 2025

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  • Makes me wonder what you see.

    No I don’t see dystopia at all; dystopia is what leads to destabilization and revolution; neither of those are good for profits.

    Certainly it’s possible, but Im not going to pretend like I can accurately predict what the future holds.

    What I’m not going to do is make up my mind that in the future this trend is incapable of producing new, fun, well made games. It just baffles me when I hear people say that they’ll never touch a game that used AI; like a developer can generate placeholder art and that kills the game for them? What? I just don’t understand this moral road block some people have.

    Certainly right now the human mind and our creativity is miles beyond AI, but I don’t think it’s impossible for AI to reach an equal level; and you better believe if it does it’s going to rocket passed us.

    I would love to live in a world where I can just click a button and AI generates a new Skyrim, or a Witcher; although that’s probably very far out, if at all.

    And I don’t see job loss from AI as an exetential threat. I think the current lay offs in MOST fields are a mistake and they’ll be rehired. Like everyone is already saying, currently AI is just another tool that can accelerate the game development process; and anything that accelerates that processes decreases the cost of production which in turn increased competition. And I think that’s always a good thing.

    The entire energy and water issue you’re raising is absolutely a non-issue for me. The model T got 13 miles to the gallon when it released; had no catalitic converter and basically zero safety features. Yet it was still a net benefit to humanity and was just a stepping stone towards the growth of humanity.

    Energy use is the hallmark of a modern society; there is absolutely no path towards advancing humanity without forever increases energy use. AI can use energy from renewable sources. Data centers need exactly zero water input if designed that way; and if their current water use is actually an issue then I’m fine with government regulating its consumption.

    That’s my book I guess. Please don’t quote every line I wrote and respect and to each individually; such an unatural way to have a conversation and I hate the internet for it.





  • Let’s promis to only quote once per reply shall me? I don’t know how you’re doing it but I’m not going to write you a high school length essay with every reply. If you think I sound a bit two sided it because I am, every reply we make generating five different conversations.

    Such as?

    I listed them below that sentence… You discussed them.

    Public malls, Your personal geographic experience of malls is limited and also irrelevant. Dial your mind back to the 1970s and turn off your adversarial mindset and I’m sure you’ll be able to make it work. Also malls are absolutely huge, and big booming business in some areas.

    Cell phones - No, it’s hardware that didn’t require an extra subscription fee so they could expand “infrastructure”. I can absolutely use a phone to make a phone call through numerous apps with just a wifi connection.

    I cheated two quotes.

    Now you’re changing directions to other products that did something entirely unrelated to what we’re talking about, in order to find some parallel in an entirely different market. We’re REALLY grasping at straws here now.

    Again, it’s analagous to the “infrastructure development” of literally every other tech industry; and exemplifies how everyone else somehow expanded infrastructure, without additional subscription fees.

    Feel free to leave if you’re not enjoying the conversation: or do I need to like… Send you $5 a month so you can integrate NOT clicking reply into your Lemmy experience. (Revolutionary idea, lets start this business.)


  • It seems you’re saying is that Microsoft created this amazing playground, and then sold solutions to the problems they created when they fenced it off, and then passed that off as innovation with a subscription fee?

    The party system, the group screens, the voice chat, these were all created to make up for the short comings of consoles. Our players can’t install ventrilo on Xbox. They can’t quickly type a message on a keyboard and hit enter, so let’s create a solution for the problems that we created when we made this locked ecosystem; and then call it revolutionary, and a the first of its kind.

    So I don’t know… You’re saying everything that Xbox did was doable before on PC, but required multiple accounts and apps; but then Xbox needs lots of money to copy those features into their product? Don’t know if I buy it, and I certainly don’t 20+ years and billions of dollars buy it.

    You’ve said a few times now that steam took 15 years to add these feature and it seems obvious to me why. We already had that shit. Sure it’s convenient on console, but it’s not subscription worthy.

    Think of any other system that incorporated already existing features together to form a more convenient enjoyable experience and you’ll see that there isn’t a subscription fee.

    Public malls, smart phones (still replaces multiple products without a data plan), Gas station/convenience stores, Google has been consolidated products together and building infrastructure for decades; and no subscription fee, and I guarantee you Googles infrastructure is light-years beyond Xbox, Xbox probably runs a lot of shit through Google.




  • and only through Steam

    Now you’re being a bit unfair by bundling together console hardware and software while keeping PC hardware and software separate.

    To be fair you would need to take into account every available piece of software to make the determination if those features were available for PC before, at the same time, or after consoles.

    If I had to guess I’d say that in 90% of cases the innovation occured on PC due to it being an open ecosystem with freely available development hardware and higher numbers of developers. Big successful companies generally don’t come up with big new good ideas, they steal them from other products that have already been proven.

    But let’s just looks at this differently. In 2004 the Microsoft video game division reported profits of 2.75 billion. The Xbox live service reported 750,000 subscribers each paying $50 a year, or $37,500,000. The absence of Xbox live would have reduced Microsoft game divisions profits from 2.75 billion to 2.71 billion. Basically a rounding error. Microsoft could have easily funded any of the developments absent the subscription just as Playstation did for years later; just as PC does until this day



  • Unless you mean to tell me that the spread of these ideas “isn’t doing much”, which frankly, I’d consider even worse.

    It absolutely isn’t doing much, because those ideas aren’t spreading in a vacuum. They’re spreading in competition with the sensible view of equality, which is winning simply because it’s the only thing that really makes sense. Good ideas consistently win against bad ideas absent a strong force standing behind the bad idea; and it’s really hard to find a stronger force than government.

    In the U.S., racism is on the decline not due to government mandate. Racism is on the decline because in the 1960s the government stopped endorsing a particular race as superior. We don’t need the government mandating anti- racism and how the population treat each other; we just need the government to treat everyone equally and the problem of racism will continue to decrease.


  • It is. The party system, voice chat services, and the ability to join on or invite friends in a universal way regardless of the game without having to make an account for that game all requires expensive infrastructure and manpower to build and maintain.

    Yeah sorry, what is this… Like the third time I’ve stated this? PC did all of the things you’re claiming without an extra subscription fee. Sure, maybe Xbox took some subscription fees and funded infrastructure, that’s not my point. My point is they didn’t need to, as evidenced by someone else who did the exact same thing without the subscription model.

    Playstation and Xbox, as a publicly traded hardware and software company, are much more pressured to discover and capture extraneous revenue sources; and the vast majority of the subscription income went to investors. Maybe it’s helpful to point out that Valve doesn’t have public investors, and the vast majority of game development companies also don’t have investors. The simplest solution here is that the subscription fee was created out greed, not necessity.