

I am not talking about the game design. I am talking about situations when developers purposefully check if the player cheats or makes something strange and then developers intentionally make things worse.


I am not talking about the game design. I am talking about situations when developers purposefully check if the player cheats or makes something strange and then developers intentionally make things worse.


plague tale
I believe I have tried it. Until the first boss, where I was forced to run around him and try to dismantle his armour piece by piece with a sling and stones. Of course he caught me while having the last piece of armour on. Uninstalled and never even considered giving it a second chance.


The game has red-yellow-green health scale, not 0-100%. It would have taken too much effort to experiment while looking for the correct value.


Fiddling with the script engine can lead to unexpected results.
I am a programmer myself and have an overall understanding of what can happen unintentionally. I don’t see how adding a few medkits in the inventory could lead to the boss to jump over the puddles :)
And which game was it?
“Fear the spotlight.”


Because they are more clever than you.


No, it shouldn’t. The same way as factory machines don’t pay it.


That would be a waste of a perfectly good bullet. A club will suffice.
Facepalm