cm0002@lemy.lol · 3 days agoKorean outfit hosting 1.44MB game development contest to honor the floppy disk — entrants must confine entire fileset, including resources, engine, and library, to miniscule storage formatplus-squarewww.tomshardware.comexternal-linkmessage-square70linkfedilinkarrow-up1401arrow-down11
arrow-up1400arrow-down1external-linkKorean outfit hosting 1.44MB game development contest to honor the floppy disk — entrants must confine entire fileset, including resources, engine, and library, to miniscule storage formatplus-squarewww.tomshardware.comcm0002@lemy.lol · 3 days agomessage-square70linkfedilink
Solrac@lemmy.world · 4 days agoGodot Community Poll 2026plus-squaregodotengine.orgexternal-linkmessage-square0linkfedilinkarrow-up113arrow-down10
arrow-up113arrow-down1external-linkGodot Community Poll 2026plus-squaregodotengine.orgSolrac@lemmy.world · 4 days agomessage-square0linkfedilink
Shin@piefed.socialEnglish · 4 days agoA few (more than few) tests with the Agnostic Card gameplus-squarejeferson.meexternal-linkmessage-square0linkfedilinkarrow-up18arrow-down10
arrow-up18arrow-down1external-linkA few (more than few) tests with the Agnostic Card gameplus-squarejeferson.meShin@piefed.socialEnglish · 4 days agomessage-square0linkfedilink
CodyIT@programming.devEnglish · 6 days agoAdding Offline Mode and Custom Servers to an MMORPGplus-squareplantbasedgames.ioexternal-linkmessage-square0linkfedilinkarrow-up18arrow-down10
arrow-up18arrow-down1external-linkAdding Offline Mode and Custom Servers to an MMORPGplus-squareplantbasedgames.ioCodyIT@programming.devEnglish · 6 days agomessage-square0linkfedilink
Kissaki@programming.devEnglish · 6 days agoWhat Makes an Addicting Roguelike?plus-squarewww.youtube.comexternal-linkmessage-square0linkfedilinkarrow-up12arrow-down15
arrow-up1-3arrow-down1external-linkWhat Makes an Addicting Roguelike?plus-squarewww.youtube.comKissaki@programming.devEnglish · 6 days agomessage-square0linkfedilink
H1_To@lemmy.today · edit-210 days ago Can RPG progression make people stick to habits longer?plus-squaremessage-squaremessage-square0linkfedilinkarrow-up12arrow-down12
arrow-up10arrow-down1message-square Can RPG progression make people stick to habits longer?plus-squareH1_To@lemmy.today · edit-210 days agomessage-square0linkfedilink
Lem Jukes@sopuli.xyzEnglish · edit-213 days ago[Self-Promotion] I made a roguelite typing game inspired by the numbers sequence from LOST.plus-squarelemjukes.itch.ioexternal-linkmessage-square4linkfedilinkarrow-up112arrow-down10
arrow-up112arrow-down1external-link[Self-Promotion] I made a roguelite typing game inspired by the numbers sequence from LOST.plus-squarelemjukes.itch.ioLem Jukes@sopuli.xyzEnglish · edit-213 days agomessage-square4linkfedilink
cm0002@lemy.lol · 17 days agoCarbon engine framework powering EVE Online is now open sourceplus-squarewww.gamingonlinux.comexternal-linkmessage-square0linkfedilinkarrow-up114arrow-down10
arrow-up114arrow-down1external-linkCarbon engine framework powering EVE Online is now open sourceplus-squarewww.gamingonlinux.comcm0002@lemy.lol · 17 days agomessage-square0linkfedilink
CodyIT@programming.devEnglish · 18 days agoGame++. Part 1.4: Game engine architecturesplus-squarepvs-studio.comexternal-linkmessage-square0linkfedilinkarrow-up18arrow-down10
arrow-up18arrow-down1external-linkGame++. Part 1.4: Game engine architecturesplus-squarepvs-studio.comCodyIT@programming.devEnglish · 18 days agomessage-square0linkfedilink
Shin@piefed.socialEnglish · edit-218 days agoA Devlog for a selfhosted platform for Card Gamesplus-squarejeferson.meexternal-linkmessage-square0linkfedilinkarrow-up112arrow-down11
arrow-up111arrow-down1external-linkA Devlog for a selfhosted platform for Card Gamesplus-squarejeferson.meShin@piefed.socialEnglish · edit-218 days agomessage-square0linkfedilink
cm0002@lemy.lol · 18 days agoBox3D Debuts As New Open-Source 3D Physics Engineplus-squarewww.phoronix.comexternal-linkmessage-square0linkfedilinkarrow-up120arrow-down10
arrow-up120arrow-down1external-linkBox3D Debuts As New Open-Source 3D Physics Engineplus-squarewww.phoronix.comcm0002@lemy.lol · 18 days agomessage-square0linkfedilink
FiniteBanjo@feddit.onlineEnglish · edit-230 days agoAny experienced Godot developers with free time willing to collaborate?plus-squaremessage-squaremessage-square0linkfedilinkarrow-up110arrow-down14
arrow-up16arrow-down1message-squareAny experienced Godot developers with free time willing to collaborate?plus-squareFiniteBanjo@feddit.onlineEnglish · edit-230 days agomessage-square0linkfedilink
m_blackscarstudio@lemmy.world · 30 days agoI'm Building Games That Don't Treat You Like a Walletplus-squaremessage-squaremessage-square2linkfedilinkarrow-up17arrow-down114
arrow-up1-7arrow-down1message-squareI'm Building Games That Don't Treat You Like a Walletplus-squarem_blackscarstudio@lemmy.world · 30 days agomessage-square2linkfedilink
m_blackscarstudio@lemmy.world · 1 month agoPlayers, Not Walletsplus-squaremessage-squaremessage-square0linkfedilinkarrow-up17arrow-down110
arrow-up1-3arrow-down1message-squarePlayers, Not Walletsplus-squarem_blackscarstudio@lemmy.world · 1 month agomessage-square0linkfedilink
cm0002@mander.xyz · 1 month agoGodot 4.7 releasedplus-squaregodotengine.orgexternal-linkmessage-square0linkfedilinkarrow-up115arrow-down10
arrow-up115arrow-down1external-linkGodot 4.7 releasedplus-squaregodotengine.orgcm0002@mander.xyz · 1 month agomessage-square0linkfedilink
CodyIT@programming.devEnglish · 1 month agoGame++. Part 1.3: Game engine architecturesplus-squarepvs-studio.comexternal-linkmessage-square0linkfedilinkarrow-up15arrow-down12
arrow-up13arrow-down1external-linkGame++. Part 1.3: Game engine architecturesplus-squarepvs-studio.comCodyIT@programming.devEnglish · 1 month agomessage-square0linkfedilink
H1_To@lemmy.today · 1 month agoDo I need to mention notification emails in my Terms of Service?plus-squaremessage-squaremessage-square4linkfedilinkarrow-up112arrow-down10
arrow-up112arrow-down1message-squareDo I need to mention notification emails in my Terms of Service?plus-squareH1_To@lemmy.today · 1 month agomessage-square4linkfedilink
veggay@kbin.earth · 1 month agoI'm making a web bomberman game in Godot, Mushboom, and I added first person view (shown in video) 😁plus-squaremedia.kbin.earthimagemessage-square13linkfedilinkarrow-up161arrow-down12
arrow-up159arrow-down1imageI'm making a web bomberman game in Godot, Mushboom, and I added first person view (shown in video) 😁plus-squaremedia.kbin.earthveggay@kbin.earth · 1 month agomessage-square13linkfedilink
cm0002@lemy.lol · 2 months ago“We’re supporting Godot” Xbox expands its developer‑friendly push with new tools for indie creatorsplus-squarewww.windowscentral.comexternal-linkmessage-square2linkfedilinkarrow-up117arrow-down11
arrow-up116arrow-down1external-link“We’re supporting Godot” Xbox expands its developer‑friendly push with new tools for indie creatorsplus-squarewww.windowscentral.comcm0002@lemy.lol · 2 months agomessage-square2linkfedilink
cm0002@lemy.lol · 2 months agoCreating games entirely on Android!plus-squaregodotengine.orgexternal-linkmessage-square1linkfedilinkarrow-up120arrow-down11
arrow-up119arrow-down1external-linkCreating games entirely on Android!plus-squaregodotengine.orgcm0002@lemy.lol · 2 months agomessage-square1linkfedilink