• juice702@lemmy.world
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    3 days ago

    Remedy creates works of art imo. Well worth the ticket price to experience what they make.

  • NotASharkInAManSuit@lemmy.world
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    3 days ago

    I’m going to buy it to support awesome devs but also because the first Control is one of the best games I’ve ever played and I desperately need more. Very few games manage to nail it on the story, graphics, and gameplay, and Control hit it out of the park. The whole SCP/Gonzo Lovecraft genre also just doesn’t get enough love, and remedy knows how to get proper fucking weird.

    • edible_funk@sh.itjust.works
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      3 days ago

      It isn’t. In this case it’s actively converting sales since so many people in the scene are recommending you buy the game if you enjoy it because remedy is a pro-consumer developer that makes great games.

    • Wildmimic@anarchist.nexus
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      3 days ago

      I do not have the money to support all of the great studios out there, so therefor i cannot buy all their games. When I download them, this means that they do not lose a sale over it, because i wouldn’t be able to buy it anyways - and that is the case with the vast majority of pirates.

      A pirated copy is not a lost sale, it is a potential costumer that cannot afford the asked price, and good person-to-person marketing. In total, a pirated copy is worth more than someone not buying the game.

      I have a vast library of both paid for and pirated games, and when i have the money, i invest it to make sure game studios that make quality content do get what they deserve from me. Alas, i am not a millionaire (far from it - i do not have debt, but i also don’t have a nest egg, living paycheck to paycheck like most common people) - if i had the financial resources, i would only bother with pirated copies to seed them for less fortunate people.

      As soon as i have the money to actually pay for the game and the price is at a level where i can allow myself to pay for it, i do it - i want the game studios whose content i consume to survive. But 60€ are a substantial amount of money for me (especially while saving up for a Steam Frame), and i cannot just throw my money after them, regardless of how much they deserve it.

  • Grass@sh.itjust.works
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    3 days ago

    if I had time to play games I’d pirate it and buy it if I liked it. same as everything else except companies with shitty bigwigs and all the actual devs laid off don’t get the purchase step. No special treatment except for assholes. Leaks should be reserved for companies like sony or nintendo

    • myyass@lemmy.world
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      3 days ago

      That’s how it was for me with Fallout New Vegas. “Got it” on release, partially because I didn’t know if it would work on my computer at the time since Dead Rising 2 didn’t; long story short having a single core processor when dual cores were being pushed out.

  • Lojcs@piefed.social
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    3 days ago

    I’m contemplating buying this full price instead of waiting 3 years to buy the ultimate edition on sale as usual. On one hand I’m so excited about this that I have started (re)playing the remedyverse back catalogue. On the other, this is the least polished the game will ever be (not that it sounds like a buggy game) and I won’t be able to play the dlc with the game fresh in mind.

    • Hazmatastic@lemmy.world
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      3 days ago

      Did it with AW2 on PC at release just to support. Then i realized my PC couldnt even run it. No refund, I’ll play it when my PC is better. No ragrets

  • mushroommunk@lemmy.today
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    3 days ago

    I’m waiting for the next paycheck but it will be one of very few games I pay full price for (assuming reviews are good, I haven’t looked yet, but it’s Remedy so I’m hopeful)

  • mechoman444@lemmy.world
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    3 days ago

    Needs? Games never “needed” to be pirated.

    It’s kinda like saying “I needed to rob a bank”

    • Matty_r@programming.dev
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      3 days ago

      Not really. Some games are at risk of being removed entirely due to decisions made by brain dead studios etc - in which case pirating is needed to keep it around.

      • mechoman444@lemmy.world
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        3 days ago

        It’s not. There is no inherent necessity to keep the game around especially if the people who own it no longer want to sell it.

        The people that will continue to provide the game are breaking the law by doing so.

        So my analogy holds up.

        No one “needs” to rob a back. No one “needs” to pirate a game.

        • Kitchel@sopuli.xyz
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          3 days ago

          I would rather think games in a way we think about books or other works of art. Preserving games for generations to come is to give them a chance to experience them as well. We still have books around whose authors have died long time ago.

          • mechoman444@lemmy.world
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            2 days ago

            And all of those books are printed with the permission of the author or their estate.

            The books are being preserved with the rights holder’s permission, not preserved in spite of them. And yes, plenty of books have gone out of print over the centuries and been lost to time or obscurity. That is unfortunate, but it doesn’t give consumers the authority to decide that someone else’s intellectual property is now theirs to distribute.

            Games are no different. Once the rights holder decides they no longer want to sell a game, that’s their decision. You don’t have to like it, but you don’t get to override it simply because you believe the work should remain available.

            There is a reason copyright and intellectual-property law works this way. Authors, painters, musicians, developers, and publishers legally own the rights to their creations. Those rights include the ability to decide how, when, and whether their work is reproduced or distributed. The alternative would be giving the public the authority to make those decisions on the creator’s behalf, and that is fundamentally incompatible with the concept of owning intellectual property in the first place.

            And believe me, I have very little sympathy for large corporations and their endless pursuit of profit. But even I have to acknowledge that giving a rights holder control over their own property is the more consistent and ethical position. We don’t get to discard someone’s ownership rights simply because we think the public would benefit from having access to their work.

            You can absolutely argue that copyright terms are too long, that abandoned works should have a legal preservation exception, or that the law should provide some mechanism for orphaned or commercially unavailable works to remain accessible. Those are legitimate arguments for changing the law.

            But that’s fundamentally different from simply deciding that because a company stopped selling something, consumers now have the right to copy and distribute it.

  • Courtney (she/her/they) @lemmy.blahaj.zone
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    3 days ago

    I very much disagree. Every game should be pirated, as often and as much as possible. Nobody gets special treatment because they don’t capitalism as hard as others do.

    I had no intention of pirating this game, but it doesn’t deserve special treatment.

      • Garbagio@lemmy.zip
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        3 days ago

        I don’t get why people carry this neoliberal obsession with individual atomization into non-liberal ideologies. I’m not going to assume the commenter is a liberal; I’m going to assume that they have strong convictions against the capitalist ownership of art. That’s a sentiment I agree with. But you don’t dismantle systems through individual action. It’s like that NYT columnist that thought she alone could dismantle racialized educational outcomes by sending her daughter to a poor school. No wonder her daughter couldn’t read until 4th grade, or do long division until 9th. Or this fash prick I work with who is in 6-figure debt to a hospital because he “thinks health insurance is a scam” and didn’t get any. It’s funny in his case, but also, like bro what are you doing?

        Or boycotts, Jesus Christ. People I agree with won’t shop at target because it pulled pride merchandise, and I’m like, did you tell target that? Because the point of a boycott isn’t that you don’t shop there, its that you have an organized resistance against a store. BDS wasn’t effective because some people independently decided to not buy Israeli goods, it was effective because it had militant media presence to advocate and pressure people not just out of buying Israeli goods but into discussing the ethics of even accepting Israel as a state. It was so effective that multiple governments had to pass legislation banning institutionally boycotting Israeli goods, so-called anti-bds laws. If you want to boycott Starbucks then be my guest, but unless you’re also out there with a picket or donating to people who are, you’re just missing out on some (ass) coffee.

        • BassTurd@lemmy.world
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          3 days ago

          I get what you’re saying and mostly agree but not quite as strongly as you see it.

          For at least the comment I responded to, pirating everything without nuance doesn’t make sense. If no game creators make any money, there won’t be game creators. Companies like EA, Gearbox, Rockstar, etc that have shown shitty business practices to their employees and customers, yea, fuck em. Smaller studios that aren’t wrapped up in controversy and need to sell products to survive aren’t the same.

          For the other things you mentioned, like Target and Starbucks, I agree that the messaging needs to be strong and concerted to truly be effective. However, I don’t think those examples are the best because I do think there’s been a strong message and it has been at least semi effective. Starbucks is frequently in the news and target has had a notable drop in business that the CEO has acknowledged. Idk what the long term effects of these boycotts will be, but they’re not nothing. For me, I do it mostly for my own moral obligations rather than as a large protest. I don’t drink Starbucks short of it being the only coffee shop open sometimes in an airport, so that one’s easy. I don’t go to Target for their dei rollback initiative. I can also say that of the mega stores out there that Target is one of the better options compared to say Amazon and Walmart. I’ve mostly just reduced my shopping and found alternatives that work for me.

          I do what’s right for me, and if the topic arises, I will share my views with others that may or may not sway their opinions. I don’t stay silent of the issues, but they’re not so significant to me that they prioritize my time away from other matters.

    • Wildmimic@anarchist.nexus
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      3 days ago

      Pirating is fine to allow cultural important pieces to penetrate into social spheres that do not have the financial resources to buy them outright. I am pirating pretty much every FitGirl or AnkerGames release i can get my hands on.

      But I also pay what i can to support the gamestudios that deserve it, from small indies up to AA-releases like this (AAA Companies can get bent in 90% of cases, esp. when they saturate their game with DLC and MTX). I bought Baldurs Gate 3 at full price, preordered Cyberpunk 2077 and have a vast library of games that i paid for with my limited financial ressources.

      I do agree that noone deserves special treatment. But i also am very steadfast in my conviction that Studios that create great games should have stable finances so we can get more of it.

    • edible_funk@sh.itjust.works
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      3 days ago

      People are just recommending you buy the game if you end up enjoying it, to support Remedy since they’re an independent developer that makes consistently excellent games.