The game itself is fairly dull once you figure out how all the systems work. It’s not quite even Elite’s “mile wide, inch deep” pool issue (though I think this is unfair to Elite, which I enjoyed immensely).
There’s just not enough to really do and what there is to do is rather flat and bland. The stories are uninteresting and predictable, the combat is good for the early levels but later on relies on just giving enemies more health, so the fights just get longer and longer, the dialogue is tiresome and drab.
Outposts, a potentially interesting continuing play mechanic, are tedious to build and ultimately fairly pointless.
Building new ships is rather fun, but once I got all the ship parts, I pretty quickly stopped playing. The ship combat and very limited space flight is rather boring, after all.
The game itself is fairly dull once you figure out how all the systems work. It’s not quite even Elite’s “mile wide, inch deep” pool issue (though I think this is unfair to Elite, which I enjoyed immensely).
There’s just not enough to really do and what there is to do is rather flat and bland. The stories are uninteresting and predictable, the combat is good for the early levels but later on relies on just giving enemies more health, so the fights just get longer and longer, the dialogue is tiresome and drab.
Outposts, a potentially interesting continuing play mechanic, are tedious to build and ultimately fairly pointless.
Building new ships is rather fun, but once I got all the ship parts, I pretty quickly stopped playing. The ship combat and very limited space flight is rather boring, after all.