mr_MADAFAKA@lemmy.ml to Steam@lemmy.ml · 8 months agoTim Sweeney emailed Gabe Newell calling Valve 'you assholes' over Steam policies, to which Valve's COO replied internally 'you mad bro?'www.pcgamer.comexternal-linkmessage-square202fedilinkarrow-up1590arrow-down128
arrow-up1562arrow-down1external-linkTim Sweeney emailed Gabe Newell calling Valve 'you assholes' over Steam policies, to which Valve's COO replied internally 'you mad bro?'www.pcgamer.commr_MADAFAKA@lemmy.ml to Steam@lemmy.ml · 8 months agomessage-square202fedilink
minus-squaresnooggums@midwest.sociallinkfedilinkEnglisharrow-up29·8 months agoIf the percentage was the most important part, why isn’t every game on Epic?
minus-squareDudewitbow@lemmy.ziplinkfedilinkarrow-up24·8 months agodiscord i believe when they sold games only took like 10% cut. turns out, thats not all it takes to sell games, and its not like no one uses discord, so you couldn’t even say people were avoiding the software as it is a popular platform.
minus-squareDudewitbow@lemmy.ziplinkfedilinkarrow-up5·8 months agoi personally don’t know anyone in my circle who did.
minus-squareWarmSoda@lemm.eelinkfedilinkarrow-up19·8 months agoThat’s probably a big part of why Tim is angry
minus-squareMidnitte@beehaw.orglinkfedilinkEnglisharrow-up11·edit-28 months ago12% of 0 is still 0. Also wouldn’t be surprised if to get such a low rate requires exclusivity…
minus-squareteawrecks@sopuli.xyzlinkfedilinkarrow-up1arrow-down1·8 months agoAfaik it was a deciding factor for a lot of playstation exclusives that started porting to PC.
If the percentage was the most important part, why isn’t every game on Epic?
discord i believe when they sold games only took like 10% cut. turns out, thats not all it takes to sell games, and its not like no one uses discord, so you couldn’t even say people were avoiding the software as it is a popular platform.
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i personally don’t know anyone in my circle who did.
That’s probably a big part of why Tim is angry
12% of 0 is still 0.
Also wouldn’t be surprised if to get such a low rate requires exclusivity…
Afaik it was a deciding factor for a lot of playstation exclusives that started porting to PC.