Google is offering a far more pared-down solution to the court’s ruling that it illegally monopolized search

  • bruhSoulz@lemmy.ml
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    2 days ago

    Ye they’re not the worst. I’d def pick then over apple for example, at least makes android which is sick

      • rumba@lemmy.zip
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        2 days ago

        Actually, the walled garden around xcode is infuriating. To develop for Apple you need current hardware running the latest operating systems. You have to stay squarely in their ecosystem to generate anything that builds for their mobile devices.

          • rumba@lemmy.zip
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            1 day ago

            My company has a multi-platform product. I have to support the developers in the build systems. Dealing with the iOS side of the build equation is the bain of my existence. Xcode updates locked to OS revisions, key chains that magically corrupt themselves, hardware lock-in keeping me from running real servers. Hostile attitude towards virtual machines.

            Apple could really do a lot to make it easier.

            • brie@programming.dev
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              1 day ago

              How do you test without servers and VMs?

              Perhaps Apple’s walled garden is the reason why so many shitty mobile web apps exist. In a civilized world, Apple and Google would agree on a UI standard.

              I don’t think it’s the reason why the app economy largely failed (sure, mobile games are a big exception). I hope the vibe shifts back to software being a tool to enhance productivity rather than a rube Goldberg machine for entertainment and ads.

              • rumba@lemmy.zip
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                1 day ago

                Individual developers develop on Mac hardware. They do primary tests on Mac mobile devices.

                For production and QA, our CI pipeline builds on a cluster of bare metal Mac Minis. Basic unit tests happen during the build. We deploy to mobile devices.

                Mac doesn’t make any server equipment anymore, We could technically run VMs on the minis. But they’re not so expensive that we can’t just have a cluster of them around. We even tried to do the hackintosh route with VMs. It was incredibly difficult to keep it stable, and every time we had to do a xcode update, It needed an OS update and it fucked over the hackintosh. I would have had to keep somebody on staff full-time just to keep the hackintosh VMs going.

      • GissaMittJobb@lemmy.ml
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        2 days ago

        Does anyone ever actually ‘want’ Xcode? Is it not just a necessary evil to be able to do iOS development?

        Agreed otherwise, M-series macs are sick as hell

        • brie@programming.dev
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          1 day ago

          I’ve met Android devs with iPhones, so the answer is probably yes. I don’t know if Xcode is worse than Android Studio or Flutter. I honestly just hate mobile development in general because it can’t be done on the same device as the code runs. It feels like driving while wearing boxing gloves.

          It took Apple 15 years to break free from Intel, and that pushed Qualcomm to make laptop CPUs. In many aspects, it’s more impressive than the iPhone.

          • GissaMittJobb@lemmy.ml
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            1 day ago

            I don’t think the Android devs with iPhones are yearning for Xcode.

            Having used both, Android Studio is far superior in my opinion. Most iOS devs I talk to seem to have a particular disdain for Xcode as well, so that seems to track.