• orgrinrt@lemmy.world
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      13 hours ago

      It’s surprisingly easy and comfortable. Steam controller was a revolution on this regard, at least for me. It sounds wrong but feels just right.

      • Gremour@lemmy.world
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        8 hours ago

        I have the same question as thread starter. Do you move cursor with a joystick or use something else to select units, waypoints, etc.? I am a keyboard-mouse person and find using keyboard much more convenient than gamepad even in games that have gamepad as recommended input (like Castle Crashers and some platformers).

        Used to successfully play shooters with keyboard only before mouse era (the last I remember vividly is Project IGI). But now I’m terrified at the thought of playing shooter or RTS without mouse.

        Also curious how (if) people play DotA2 with controller.

        • orgrinrt@lemmy.world
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          5 hours ago

          Personally I map the game pad keys to keyboard keys and have some under chords, I.e press one button and all other buttons behave differently, so it’s basically just like using only keyboard and not mouse, but also having the convenience of a mouse for the rare situation where there isn’t a keyboard shortcut bound

          Edit: chords are just the equivalent of pressing crtl/alt/shift+something but the modifier is just whatever game pad button is comfortable for the user (for me, the background finger buttons I.e R/L4 or for the deck, also 5 for some

    • Tattorack@lemmy.world
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      1 day ago

      Track pads, and the trigger buttons are LMB/RMB. I’ve set those controls up on my Deck for Civ6 and it’s honestly very comfy to sit on the couch playing civ on the deck.

      • AWildMimicAppears@lemmy.dbzer0.com
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        14 hours ago

        and keyboard commands can easily be mapped on either back buttons or onto a virtual menu on the other trackpad - with mode shifts you can define a huge amount of keys which are easily accessible