I’ve barely played Stardew Valley, but I bought it mostly because the developer is a good egg and I like to support such people. (I bought Dwarf Fortress for much the same reason)
I bought it because everybody said it was good. I’ve tried playing it several times, and I can completely understand that it’s good, but I always end up abandoning it before a year is up in game.
You are missing out on so much of the game that early, but I do appreciate it’s not for everyone’s taste.
There was a bit of that for me as well, but I just couldn’t get into it. I don’t regret my purchase, though. It was not a big financial risk.
My biggest issue is that I’ve already played the core of the game severalteen times over the past 30 years with the Harvest Moon series. All SDV seems to have done is put a dating sim on top of it, which isn’t enough to keep me going.
The Harvest Moon games were also all dating sims. The main thing Stardew Valley does is have like 20x as much content and variety as a Harvest Moon game with significantly fewer bugs or abandoned concepts. And the Harvest Moon games were already great as they were. But yeah, if you literally rolled every single Harvest Moon game feature into a single Harvest Moon game, it would still come up short against Stardew Valley. And it was made primarily by one dude that charged way less than any single Harvest Moon game for it.
For the purposes of this comment “Harvest Moon games” refers to the ones made by the real Harvest Moon team, that eventually moved on to “Story of Seasons” when their franchise name was stolen from them. And also includes Rune Factory.
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MonoGame is the framework
C#? gross
Best language, suitable for all but the most low level stuff where you don’t want a garbage collector. For that use Rust.
C#, Rust, and maybe just a minimum amount of JavaScript, and I didn’t think you need anything else.
The worst part of C# is that sometimes Java devs sneak in, but that happens in every language.
Every language that requires the user to install a runtime is crap in my book and I mainly write python so believe me on that.
C# is excellent, but the worst part of it is the Microsoft influence
semi related, but TypeScript, also created by the same guy as C# is pretty good, for as far as you can take a JavaScript superset language
Unfortunately pretty common for game development…








