kip5608@retrolemmy.com to Games@lemmy.worldEnglish · 1 个月前Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'www.pcgamer.comexternal-linkmessage-square50linkfedilinkarrow-up1207arrow-down13
arrow-up1204arrow-down1external-linkAsset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'www.pcgamer.comkip5608@retrolemmy.com to Games@lemmy.worldEnglish · 1 个月前message-square50linkfedilink
minus-squaredatavoid@sh.itjust.workslinkfedilinkEnglisharrow-up5·1 个月前That’s fair… but also Elden Ring had so many cave dungeons that used the same layout it was painful by the end
That’s fair… but also Elden Ring had so many cave dungeons that used the same layout it was painful by the end