- Balatro
- Peglin
- Some pokemon rom hacks
- Dragon quest monsters
- Necesse
I explained a little about buffer overflows, but in essence programming is the act of making a fancy list of commands for your computer to run one after the other.
One concept in programming is an “array” or list of things, sometimes in languages like C the developer is responsible for keeping track of how many items are in a list. When that program accepts info from other programs (like a chat message, video call, website to render, etx) in the form of an array sometimes the sender can send more info than the developer expected to receive.
When that extra info is received it can actually modify the fancy list of commands in such a way that the data itself is run directly on the computer instead of what the developer originally intended.
Bad guy sends too much data, at the end of the data are secret instructions to install a new program that watches every key you type on your keyboard and send that info to the bad guy.
There is a ton of literature out there, but in a few words:
Rust is built from the ground up with the intention of being safe, and fast. There are a bunch of things you can do when programming that are technically fine but often cause errors. Rust builds on decades of understanding of best practices and forces the developer to follow them. It can be frustrating at first but being forced to use best practices is actually a huge boon to the whole community.
C is a language that lets the developer do whatever the heck they want as long as it’s technically possible. “Dereferencing pointer 0?” No problem boss. C is fast but there are many many pitfalls and mildly incorrect code can cause significant problems, buffer overflows for example can open your system to bad actors sending information packets to the program and cause your computer to do whatever the bad actor wants. You can technically write code with that problem in both c and rust, but rust has guardrails that keep you out of trouble.
Wow what a neat project, I have spent a lot of time recently working around vulkan on m1 machines with compatibility layers and while it’s not a huge pain it does suck to miss out on some of the more powerful features of vulkan that the hardware is certainly capable of. I’m not keen on learning metal to bridge the gap and this is just what the doctor ordered.
This will be a huge boon for me, way to go!
We don’t deserve our open source heroes, so grateful for the incredible free software ecosystem
Gimp, 7zip, blender, vlc, open office, the kernel, thousands of others, I feel like our lives have been universally improved by these inverted charity projects. The few taking care of the undeserving many.
Rocket chat I think checks those boxes
Ngl kaspersky is the close to the last group I care to hear from about security
Aww man uncalled destructors were definitely not even on my radar
You have copilot? You’ll be fine if so, just throw down comments for what you want it to do and tweak it when it doesn’t compile.
Someone with more knowledge may have a better response than me, but as far as I understand it GPT-x (3.5 or 4) is what’s called a “large language model” it’s a neural network that predicts natural language. I don’t believe AGI is the goal of OpenAI’s product, I believe natural language processing and prediction is.
ChatGPT in particular is a product simply demonstrating the capability of the GPT models, and while I’m sure openai themselves could build out components of the interface to interact with discrete knowledge like math, modifying the output of the LLM to be more accurate in many cases, it’s my opinion that it would defeat the entire purpose of the product.
The fact that they have achieved what they have already is absolutely mind boggling, I’m sure that the precise solution you’re talking about is on the horizon, I personally know several developers actively working on systems that mirror the thoughts you’ve expressed here.