

Such a great video. Such a great channel too.
Such a great video. Such a great channel too.
how are you booting windows from systemd?
I’m not. I ran some Systemd-analyze, blame etc once Fedora started up and saw that most of my startup lag was caused by a specific drive on boot.
systemd is not part of the bootloader.
Yes, and so I used the systemd tools to figure out what was causing my issues on boot.
As I explained in a reply in this thread it seems my issue is mostly resolved for now. The bootloader was stalling on initializing a pair of drives I have in RAID for system backups on the M$ side.
This is turn, when running -analyze or other tools showed the drive that contained my Win10 machine stalling out and waiting 45+ seconds to initialise. Because /it/ was actually waiting for the RAID drives to sort it the hell out. So, it looked like there was a conflict between both boot disks when in reality the stall was a symptom of Linux not playing nice with RAID.
I wrongly assumed it was a boot disk conflict similar to some Windows dual boots where the two disks may be fighting with each other for boot priority and causing a fight until one timed out.
I think I needed to use an internet friend as a rubber ducky to get things working.
Nope!
Root, Boot, /EFI, /home
After writing this post I took the nuclear option and disconnected all drives in the PC save for the one hosting Fedora. Then I incrementally connected them all until failure.
It wasn’t the Win10 drive but the RAID pair I have as a system backup causing the problem. I guess Fedora was trying to mount those disks causing the hold up. Then that made it look like it was the Win10 disk causing the holdup because it was waiting to initialise.
With the RAID drives disconnected everyone is speaking the same language now.
Here’s the thing… People who care still use Discord. I’m one of them. I have no other option for maintaining communications with a group of 20 people I have been gaming with since 2009. We’ve all hopped from Skype to Teamspeak to Ventrillo to Discord. There’s no going back for many of these people.
Like it or not, Discord offers a product that Signal, Briar, or any other Matrix chat offers and that’s accessibility. I would love for a mainstream E2EE chat program that actually can host a 15 person call, hold multiple chatrooms in one server, allow screen sharing, streaming and multimedia sharing.
We can’t just live in a vacuum and claim nobody uses these programs because they’re stupid or don’t care. For many, like me, Discord a reasonable security risk people are willing to take in order to maintain communications with people they care about.
To be honest, I was expecting an AC style game set during the Golden Age of Witchers. The schools of each nation are thriving, magic is abundant, Witchers are respected envoys to rulers, monster population is waning but one thing remains the same: Humans slaughter eachother in droves, rape pillage and plunder. Thus proving once more that Humans are the true monsters.
“It’s Geralt.” -Geralt
I was reading that the devs specifically did a revamp to map the deep control scheme for the Deck. So the answer to your questions is most likely yes.
The legend of grimrock 1,2. I have pages of notes and a hand drawn map on gridpaper for them!
Ahhh I see. Thank you!
I’m OOTL. What Linux thing are you talking about?
Interesting! I never really found the combat to be all that tedious or enemies too difficult so long as you kept up with alchemy, oils and gear upgrades.
Obviously, different strokes for different folks. There’s a reason one of the difficulties is story only.
I try to get everyone to try playing on Death March, no fast travel.
I did my first playthrough like this. There’s so much to see in the world and so many paths to take. Fast travel is neat and all but you may miss out on so much. I took it a step further and also didn’t leave regions/nations until I completed the map. I found more incidental quests by taking a wrong turn or a shortcut over a hill than I did by following the main quests.
On Death March: It’s actually not hard at all and feels like how the gake should be played. What it actually does is forces you to look at the bestiary, learn or guess weaknesses and attack patterns then use potions, spells and pils to fight enemies. It actually feels like playing the witcher as lore accurately as possible. Going to the local herbalist, buying supplies, meditating then hunting down the enemies.
To add on: After a certain level is reached there are a multitude of tile combinations you have to avoid or they cause a hard crash. I believe oldschool tetris used to be played until the very first hard crash and that’s where everyone thought the record would end. Prior to that was the development of rolling which allowed players to get past the original game over state that sped tiles up too fast to react to.
Now we have players so proficient they’ve memorised crash states, and are rolling over the game.
I wonder how long until Points + Prestige become an antiquated measuring system.
I think it’s that Dragon Quest was pretty Genre defining. Not really first of its kind but one of the greats of its time.