I think that only happens for a bit when you first look a them, then aggro non-stop.
Might have been a mod ?
I think that only happens for a bit when you first look a them, then aggro non-stop.
Might have been a mod ?
Nah endermen don’t stop when you look at them. They are neutral until you put your crosshair on them, then they just aggro and chase you to hit you while also teleporting around.
Looking at them again doesn’t stop them.
Cool, wanted to make something like that recently. It will be a good reference !
How is the interior ?
What are the dimensions of the building also btw ?
If it’s 2 blocks deep the mob’s Ai will make it go around the hole since there would be no path to the player through the hole.
I’m not even sure if this is a troll post, the zombie should be able to get out right ?
That’s the “average density” of the metal boat + air not of the boat itself, a material has a fixed density at fixed temperature and pressure.
For example at 20°C:
Gold has a density of 19.3 g/cm3
That’s not density, that’s just the shape of the material. 100kg of metal in the shape of a boat or a cube is still 100kg, it doesn’t make it lighter. The buoyancy of something does not mean it’s more or less dense than something else.
Something floating doesn’t mean it’s more or less dense than water. You can make a metal boat float but that same metal as a cube would sink.
I think they have changed the driving a bit in one of the earlier updates.
Saw it in one of the patch notes but havn’t played myself so I couldn’t tell you what’s different about it…