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Joined 1 year ago
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Cake day: June 19th, 2023

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  • She can be pretty tough to deal with but I do think at the lower levels a lot of players just feed her due to their bad positioning/game awareness. I play a lot of Vindicta myself and most of my kills, particularly earlier in the game, come from picking off players who over-extend or aren’t paying attention to the mini-map. I had a match the other day where the enemy Vindicta ended up with 28 kills and an insane souls lead because 3 players on my team were repeatedly going deep on their lanes despite a souls deficit. I don’t think I died to her once and the rest of their team was beatable, but these guys on my team fed so hard that the Vindicta became a nightmare to deal with late in the game.



  • This is a pretty clickbaity counter-article that doesn’t review the original in good faith. The New Yorker article is not titled ‘Social Media Is Killing Kids’ but rather ‘Has Social Media Fuelled A Teen-Suicide Crisis?’ with a lead of:

    Mental-health struggles have risen sharply among young Americans, and parents and lawmakers alike are scrutinizing life online for answers.

    So the implication that the premise of the article is to demonise social media is completely wrong, since it’s actually an investigation into the issue. That’s also the reason it’s long (another strange complaint from a guy whose 3000+ word response is only ever his opinions).

    The “moral panic tropes” are testimony from real parents whose real children killed themselves. And these real parents think social media was responsible. It strikes me as pretty low to hand wave away the grief of these real people because it inconveniently feeds into a narrative you have some instinctual problem with.

    The author tries to frame the balance of the New Yorker article as some kind of gotcha. Like it’s somehow a bad thing that this other writer took the time to consult with and quote experts who provide a different opinion. Personally I would much rather read that then something like this which was basically the equivalent of a reddit eXpOsEd thread.


  • Well it is still a very new game so I think the fact that there are so many noobs and non-MOBA players is helping with that. But yeah, there are a lot of quality of life improvements and enjoyable mechanics front loaded into the experience so it doesn’t have that usual MOBA barrier of boring/wildly inefficient gameplay for beginners. You don’t need to have a lot of learning or in-game experience to have fun and feel like you know what is happening in a match.


  • The game wasn’t on my radar either. I only played it because some of my old PlanetSide 2 outfit mates were running a 6v6 training night and invited me to join. They assured me I’d be fine because of my ability as an FPS player but they completely underestimated how little I knew about MOBAs (I didn’t even know this game was a MOBA, I have basically never played the genre previously because I find it so uninteresting).

    I got absolutely destroyed and thought about uninstalling but decided to give it another week of play by myself and put some time into learning the basics. I’m really glad I did, it has been unexpectedly enjoyable and something really different. I am a large scale shooter (PlanetSide, Battlefield, etc) player primarily and the state of that sub-genre is absolutely dire, so it has been so revitalising to actually find something fun which also feels like it has a future.



  • None of these games had as many shooter elements as Deadlock. Like the maps were all just generic wide open MOBA lanes seen from a third person angle, whereas Deadlock’s map has tons of cover so the positioning skills you learn as an FPS player can actually translate, particularly in the laning phase. Movement is also way more shooter-reminiscent, in that every character has stamina and universal movement mechanics with a high skill ceiling. A lot of these other third person MOBAs only had movement mechanics built into the hero, at all other times it was fairly basic. The reason why FPS players like myself ignored all those other games is because they were just MOBAs with a different camera angle. Mechanically they were still boring as fuck to play, whereas Deadlock actually has very fun shooter mechanics that are the hook that can get players like myself in and learning all the “boring” but very important MOBA parts.

    EDIT: Not arguing with you by the way, just piggybacking off your comment to further explain why this game is different to everything else that came before it.




  • It’s not that strange, I have a friend who literally said the same thing today in reference to one of his favourite channels shutting down. He preferred to call the stuff on this channel art, rather than content. I agree with the person above too, the term has always bugged me. It makes it sound so mass produced, like your job is to just produce meaningless “content” for people to mindlessly consume. And to be honest, that’s exactly what the mainstream YouTube culture is about.



  • “Crypto is the future” doesn’t really mean anything. Anyone can say that and never be wrong, because humans will always be looking towards the future. What I’m interested in is when this future is supposedly arriving. People have been making big claims about this stuff for nearly two decades and it’s still pretty irrelevant. Meanwhile CBDCs are actually being developed and rolled out globally. Where is crypto?


  • It’s a valid question, but the people asking it never seem to understand why social media is damaging for young people. They never seem to understand that designers are literally taking cues from the gambling industry to create addictive apps and algorithms, or that the brains of teenagers are still developing and are therefore much more vulnerable than an adult’s. It’s not just a moral panic about porn or cyber-bullying or kids doing something new their parents don’t understand and it’s not hypocritical for parents to want their children off social media while continuing to use it themselves. I think once you understand the technological aspect then it becomes clear that there is a problem here that needs addressing.







  • Ilandar@aussie.zonetoTechnology@lemmy.worldWho still uses pagers?
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    15 days ago

    They said “Seems unlikely [that pagers would be in the hands of doctors] considering only pagers belonging to Hezbollah had the explosives added.”

    I understood that as referring to doctors unaffiliated with Hezbollah, as it has been made pretty clear that Hezbollah doctors were targets of the attack.

    It is heavily implied when you’re all saying “Hezbollah” you’re talking about militants.

    No it isn’t. Maybe that’s how you interpreted it, but as I said in another comment it is not just Hezbollah soldiers that were targeted.

    Again, it is unreasonable to suggest that workers, including doctors and nurses, that are part of the civilian arm of Hezbollah’s de facto government are fair targets in either morality or international law.

    No one has suggested that in this comment chain.