I’ve seen people make the argument that no matter what you do if they successfully break adblockers, Google stands to make a profit, but it could actually hurt advertisers.
Obviously, if you stop watching, then that’s less overhead for them, and if you pay for premium, then that’s literal money in their wallet. But if you start watching ads, Google can leverage more money from advertisers for the increased views. But people who use adblockers are unlikely to click ads, so advertisers pay more for their ads to be shown to people who weren’t going to click on them anyway.
Ironically, it’s in both our interest and advertisers to stop Google from breaking adblockers.
For me, it’s more about how much I enjoyed the experience than a simple dollars per hour equation or something. It’s a very case by case basis for me.
I remember when Alien:Isolation came out, I told people I got my money’s worth in just the first hour from how scared shitless I was the first few times the xenomorph came out to hunt you.
On the other side, I got Starfield for $20 off in the release week, but despite how many hours you can sink into that game, I found the entire experience rather bland and dull and regret buying it.