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Joined 6 months ago
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Cake day: June 4th, 2025

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  • Only because I had to explain the differences recently and it’s top of mind:

    Satisfactory - Main goal is efficient usage of limited amount of throughput. Resource nodes are static, and efficiency is the name of the game. My favorites usually end up a spaghetti mess of belts, everything being fed the correct amount of inputs and all outputs being accounted for.

    Factorio - Main goal is THE FACTORY MUST GROW. Your factory need more input to run 100%? You could figure out how to optimize everything that comes before it, orrrr just slam more out. Resources are randomly generated, and while you can exhaust deposits, there’s always more on the horizon. Explore. Expand. Exterminate. ENLARGE FACTORY. Usually ends up in a beautiful mess of a factory with bots zipping around, and the power flickers every now and then when the biters think they are more powerful that explosives/concentrated beams of light.



  • brognak@lemmy.dbzer0.comtoAutism@lemmy.worldSo many labels
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    4 months ago

    Without more context hard to infer what it’s trying to say, but I think basically, 12% of the population is left handed, but before 1950 we ignored them or forced them into being right handed?

    I say forced, because my dad (born in the late 40s, hella boomer) is left handed by nature and he told me as a kid his mom used to take whatever he was holding in his left hand and moved it to his right so he became right handed. Ironically he broke his right hand when I was a tween breaking up a little league brawl and started using his left again, so now he’s really ambidextrous.