

Zeschuk nails it, and it lines up with something Nate Hagens talked about on The Great Simplification: a company doesn’t need a single villain at the top to behave like a psychopath, it just needs to be structured so that extraction beats CRAFT every time. That’s what “none of these people have ever made a game” feels like to me. BioWare was built on people who loved the work and took the time it needed; the PIF/private-equity model wants annual sports titles and predictable margins. Hagens’ talks about traits out-competing values, so the people with the values (Zeschuk) walk away from the crucible and the people with the extraction reflex keep hammering forward. We ALL have this SAME problem people… wtf are we going to do about it is the question.


100% agree. Protect yourself and your loved ones. Build community and figure it out together.