Ultrakill. Sometimes guys will talk to you, but its rare (only before bossfights), can mostly be ignored, and can be skipped after listening to it the first time.
“May your woes be many, and your days few” - Gabe
You are now breathing manually.
Ultrakill. Sometimes guys will talk to you, but its rare (only before bossfights), can mostly be ignored, and can be skipped after listening to it the first time.
Steam has some competition, its just that said competition never took off because Steam is so much better.
Omori is a great RPG with forgettable gameplay but an unforgettable story.
Ultrakill is an excellent shooter with fast pacing, unique mechanics, and difficulty that is hard but rarely unfair.
Satisfactory is a factory building simulator which is pretty similar to Factorio, but a bit more chill and in 3D.
Sea of Stars was the only one I tried, and what they had looked really good.
With open-world games, I usually end up overwhelmed or lost on where to go next pretty quickly, and inevitably move on to something else after messing around a little.
However, Metroidvanias, a very similar genre, don’t overwhelm or confuse me nearly as much, even with some of the larger ones like Hollow Knight. I think something like that is the ideal progression for an open world game - a world that starts out limited and somewhat linear, and eventually grows in scale and nonlinearity as you collect movement options and paths to new areas.
I considered it, but am now avoiding it because they’re going to add a Linux-incompatible anticheat.
There are plenty of indie games which offer new and unique experiences which aren’t just “shooter” or “online shooter”. My recommendations would be Celeste, a platformer about a girl who climbs a mountain, and Hollow Knight, a metroidvania set in a dying kingdom, but there are plenty of other great ones as well.
According to leaks, there’s going to be a new 2D Mario game (It will not have “New” in the title, thankfully) and a “remake of a SNES Classic” (I believe it’ll be a Chrono Trigger HD-2D remake).
I’d use it, but it doesn’t have kbin support