There is a thing about the way Minecraft does its closed captions that frustrates me a bit.
It does not differentiate between different footstep events. For example, while the game’s audio clearly distinguishes between the stompy shuffling of a cow and the human-like footsteps of a zombie, the subtitles read ‘footsteps’ for both.
It also makes no sense that your own footsteps, as in the ones caused by the player, are captioned the same way as other mobs’. People with auditory access to the game audio can clearly tell whether there are multiple entities’ footsteps around or whether it’s their own movement causing the sounds, and so can everyone in real life (including deaf and hard of hearing folks) because we have direct sensory knowledge of our bodies and movements.
In the game’s captioning however, there is no way to tell whether you’re hearing your own lone footsteps echoing in a cave, or whether you’re followed by an entire herd worth of sheep, because it’s all one line: “footsteps”.
Is there a mod that addresses these issues?
For example, what would help tremendously is a “direction” indicator that instead of a left or right arrow shows an icon indicating that a sound originates from the player themselves. Logically, we should know whether it’s a sound we made ourselves or something external.

