- 5 Posts
- 16 Comments
anna@retrofed.comto
Games@lemmy.world•Tomodachi Life: Living The Dream Sales Surpass 3.8 Million Copies | Nintendo InsiderEnglish
31·8 days agoIs the game different on Switch 2 or is it the exact same game? I’ve been holding off on getting it for the original Switch because I wasn’t sure if I was going to miss out on better performance, customisation options, online features or whatnot.
anna@retrofed.comOPto
Minecraft@lemmy.world•Sulfur springs (on the surface) have been redesigned in the new snapshot. What do you think?English
2·12 days agoThey did look more like pimples than pools, yeah. I am glad they changed them.
anna@retrofed.comOPto
Minecraft@lemmy.world•Sulfur springs (on the surface) have been redesigned in the new snapshot. What do you think?English
41·12 days agoSulfur cubes have triggered one of the biggest renaissances in technical Minecraft, and the update isn’t even out yet. How can you seriously say nobody is using them as intended?
anna@retrofed.comOPto
Minecraft@lemmy.world•Sulfur springs (on the surface) have been redesigned in the new snapshot. What do you think?English
33·12 days agoThey add new gameplay systems and fundamental mechanics all the time, including entirely new weapon types, a new tier of tools, weapons and armour kn the form of Netherite, the ability to leash entities together which changed technical Minecraft entirely, a new type of ‘wireless redstone’ triggered by sound events in the form of Skulk Sensors, and entities that can interact with redstone literally last week.
They’re also moving the entire game to Vulkan right now, and datapacks are basically a vanilla modding API now. The game’s changing rapidly.
I don’t get why people want Mojang to fundamentally change the game into something it is not, or turning it into some kind of RPG, breaking backwards compatibility and risking upsetting large sections of the community. The game is perfectly fine as it is and I am happy about the exact kinds of updates they’ve been making to it.
I feel like a lot of the criticisms against the game updates come from people parroting common YouTuber’s claims or folks who basically gave up playing ten years ago in their childhood and now mourn their childhood wonder, not people who actually experienced the updates or who play the game regularly. “Why not add seasons or something” can only really come from an armchair fan who hasn’t played the game in a decade, since it ignores entirely how that would fundamentally change every mechanic most builds depend upon, including observer-based machines, anything working with leaf decay, natural builds integrated into the environment, art pieces. Such an update would absolutely skewer the active community.
anna@retrofed.comOPto
Minecraft@lemmy.world•Sulfur springs (on the surface) have been redesigned in the new snapshot. What do you think?English
21·12 days agodeleted by creator
That sounds like such an oddly specific interaction and I kinda love it.
anna@retrofed.comto
Games@lemmy.world•Bus Bound Review: Bus Bound is a sim with purpose, and seeing Emberville City grow as you breathe life into it is more of a reward than you’ll often find in this genre.English
4·14 days agoI totally want to get it now.
That’s so pretty!! I adore the artstyle.
anna@retrofed.comOPto
Minecraft@lemmy.world•What is your opinion on the new geysers?English
8·14 days agoWhy moderate when you can embrace the woosh?
anna@retrofed.comto
Games@lemmy.world•You Don’t Look Like a Gamer: On Toxicity, Gatekeeping, and Women Who Share Their Gaming Lives Online (my article)English
14·14 days agoPerhaps they just did not share their hobbies and interests with you at the time. Were any of them actually close friends with you?
None of the girls and women I know who are into gaming are really ‘obvious’ about it to strangers, partly because of the stigma and the resulting interactions you’d get, and partly because there just isn’t too much to talk about that you can’t already talk about online in your communities. Especially if most reactions to your gaming hobby you’d get from boys would be ridicule, weird creepiness and/or condescension. We usually kept it to ourselves.
Besides, if they played games like The Sims, it’s pretty obvious they were really into gaming. Sims is an incredibly complex and time-consuming hobby for most people – modding, worldbuilding projects, family legacies that take hundreds of hours of playtime. I know not a single Sims-playing woman who is not at least temporarily obsessed with that game, hasn’t modded it to shreds and hasn’t spent a three-digit amount of money on its expansions.
I’d say that the average Need for Speed gamer is a much more casual gamer than a Sims player. But because the latter are mostly women, we were treated with the same condescending “it’s a kid’s toy” type attitude boys actually thought we had toward their games.
I was not aware people play Minecraft on pre-made maps? At least outside of adventure maps.
The plot thickens.
anna@retrofed.comto
Games@lemmy.world•Are there any level-based city building games?English
1·15 days agoI came here to suggest Urbek City Builder too. It could be right up their alley.
I’ve seen so many mixed opinions about this game and I can’t figure out how many of these opinions are relevant to my playstyle and tastes in these games.
Where does Bus Bound fall on the various scales of vehicle simulators? Is it a complete accurate-to-the-last-decal vehicle simulation that in order to enjoy, you basically need a bus licence and a lifelong obsession with bus manufacturers? Is it a casual bus driving game like what Euro Truck Simulator 2 is for lorries? Does it have a management aspect, and if so, how deep does it go? Is it particularly moddable? Is it made for wheel-and-pedal players?
anna@retrofed.comto
Games@lemmy.world•What game do you personally have the most hours played in?English
1·15 days agoI think the game with the highest playtime for me is Final Fantasy XIV with around 1,2k hours. That’s only Steam though, I’m sure Minecraft is way, way higher than that.
anna@retrofed.comto
Games@lemmy.world•You Don’t Look Like a Gamer: On Toxicity, Gatekeeping, and Women Who Share Their Gaming Lives Online (my article)English
39·15 days agoYou know, growing up I always thought it was super odd for the ‘gamer guys’ I knew to talk about gaming as a hobby that boys and men are into by default and girls, and especially women, just wouldn’t understand.
They mentioned or assumed it so casually in all kinds of contexts, as if it was just a fact about the world everyone knew or agreed upon.
Meanwhile, most of my girl (and later, women) friends played games. And not just the type of games the guys would look down upon, like mobile games, but established major gaming franchises like Final Fantasy, SimCity or Legend of Zelda. They wrote fan-fiction about Sephiroth, they snuck their little DS lite under the school desk to finish a section of Majora’s Mask, or they spent weeks at a time meticulously crafting a storyboard in Sims 2. I never understood why the cultural image of gaming at the same time only included guys and maaybe one pick-me-esque ‘gamer girl’, when most girls and women around me actually were super into some games.
I eventually realised that these ‘gamer guys’ just never interacted with the girls I knew. Their entire world view came from the internet, from movies and other cultural sources. That was an eye-opener.
It makes me angry and sad to see games with a traditionally female userbase, such as The Sims, to be lumped into ‘casual’ genres, when I never knew a single Sims player who had a casual relationship with that game. They were typically much more intense about these games and fandoms than your average male FIFA/Call of Duty/Battlefield players, but the latter count as ‘real gamers’. It’s really just misogyny.

The world is healing.