keepcarrot [she/her]

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Joined 4 years ago
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Cake day: March 3rd, 2021

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  • keepcarrot [she/her]@hexbear.nettoGame Development@programming.devI'm a gamedev!
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    10 months ago

    A common complaint I see on gaming forums (especially after a new patch) is “Why is team working on X instead of Y?!” as though the people working on Y could switch to X or should be fired or sit around and do nothing until X is fixed. The people doing content creation stuff (e.g. artists, writers, scripting team, voice actors etc) are probably not going to be able to fix the netcode of the game.

    (obviously, there is also mismanagement and failing to read your audience, but god damn gamers are the most entitled audience I’ve encountered in doing any art)(as a gamer etc etc)




  • I am bad at coding and it is a skill that I do not think everyone can achieve to a professional level, thus telling people to “learn to code” is similar to telling them to “just hustle”, “hit the bricks and hand out resumes”, and other flippant stories that mean you stop having to think about poverty.

    That said, I do believe the narrative actually was true for some people at some time. Maybe in the 90s and early 2000s if you were able to cobble together a computer from bits your university was throwing out and you had internet access, you could punch well above your weight. But that certainly was never true for everyone.

    (I like to be optimistic about people’s ability to learn things, mostly hampered by access, time, and lack of interest, but I went to a boilermaker’s course recently to learn how to weld and none of those kids were going to learn how to code even if they were interested, whatever their other skills were.)