• 32 Posts
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Cake day: July 12th, 2023

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  • TrippyFocus@lemmy.mlOPMtoDeadlock @sopuli.xyzDeadlock 03-13-2025 Update
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    10 months ago

    Originally her ult only hit one target, they changed it to 2 to buff her since she’s pretty bad once you have people smart enough to use metal skin if she’s fed.

    That made her pretty OP so they changed it back to 1 but had her ult also do spirit damage to offset how hard countered she could be.

    I haven’t been able to play much since the new map rework since with kids i don’t get as much time to play as I used to but it sounds like she (and any hero that was good with farming) has benefited enough from the new map that they felt she should be nerfed.

    I agree with you she shouldn’t be a hero that’s strong since she’s too easy to play but was just shocked at the nerf based on my experience with the old map but makes a bit more sense hearing about the new meta the map rework has made.

    Edit: I’m probably explaining it bad but think she can only shoot at one target at a time within her range but that doesn’t mean all her shots are only hitting 1 hero, she used to be able to basically shoot at 2 targets at once so it was a pretty big DPS increase.


  • TrippyFocus@lemmy.mlOPMtoDeadlock @sopuli.xyzDeadlock 03-13-2025 Update
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    10 months ago

    Am I crazy or is that a huge Haze nerf?

    I know they added that spirit damage part after removing her hitting 2 targets so now they’re just removing the spirit damage completely or am I missing something?

    I don’t play her but she felt like bottom tier for anyone that’s not a beginner so a nerf is surprising.



  • TrippyFocus@lemmy.mlOPMtoDeadlock @sopuli.xyzMap Rework Discussion
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    11 months ago

    I’ve been busy so only played 3 games and not quite sure how I feel yet with that small a sample size. I do feel like split pushing is much harder but haven’t had a game as wraith yet tho to test that out since I’m primarily playing support Ivy.

    I do think long term it’s probably going to make it easier for new players to get the hang of things:

    1. Less lanes means less objectives to think about and they put jungle/farm in a lot more open obvious spots so it’s not as hard to find for them.

    2. Everyone in duo lanes means it’s less likely they get just absolutely stomped during laning.

    That’s probably good for getting new players but we’ll have to see once the game is officially released.




















  • *- All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)*

    They hid a huge change in the middle again lol.

    I had completely dropped my old main wraith after the 10% gun damage nerfs but this may give her a niche of tower killing since she was still pretty good with that and now most other characters are worse.



  • Looking at the stats post nerf best case scenario you hit a hero every 9s and get 40 health. Compare that to extra regen where you’d get 27 health in that same time (+3 regen).

    If you hit anything but a hero though you’re only getting 15 and if you don’t hit anything you get 0. Still seems pretty solid post nerf now that I look at it if you’re gonna be active but you need to be hitting heros most of the time to make it worth it from a pure regen standpoint.

    The bullet shield is a good plus early and the weapon damage is probably a bit more valuable now that every hero took a nerf but it still probably depends on what your build has less demand on gun or vitality items